Ps4 grid autosport

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GRID Autosport aims to move the series back in line as a more authentic racing game with a more authentic handling model, five distinct disciplines (Touring, Endurance, Open Wheel, Tuner and Street), and 22 locations (primarily circuit based) with a combined route list that totals over 100.

GRID Autosport will bring alive the experience of becoming a professional racing driver in a new world of contemporary and classic motorsport. Drawing in spirit from classic Codemasters titles such as the TOCA series, developed in conjunction with community feedback and retaining the core GRID focus of ‘being all about the race’, gamers will experience a world of breadth, of depth, of intensity and of course, of the excitement that only racing cars can deliver.

Racing alongside a teammate, players must overcome key rivals and satisfy team sponsors in ferocious races where every pass and position counts. In GRID Autosport s huge career, gamers will specialise in their favourite racing discipline or conquer them all; players will feel the aggression of the pack in Touring Cars, manage tyre wear and race into the night in Endurance events, race Open-Wheel cars with precision, show car control in Tuner events and react on the fly in Street races.

Each unique category features series dedicated to different classes, including Touring Cars, Hypercars, Endurance GT Cars, Prototypes, Single-Seaters, Super Modified vehicles, Drift cars and many, many more. Bursting with content, GRID Autosport features over 100 routes across 22 incredible locations and the world’s most exciting contemporary and classic high-performance racing cars to collect, tune and upgrade. 

The first feature update has launched for GRID Autosport on Nintendo Switch, introducing:

  • Local wireless multiplayer for up to eight players.
  • Two player split-screen.

If Auto-Update Software is turned on and a user's console is connected to the internet, the update will download automatically.

A further update with Labo and wheel support and online multiplayer is scheduled for next year.

GRID Autosport s features and tone have been shaped through consultation with the GRID community, professional racing drivers and the experts from AUTOSPORT magazine. This includes the return of an in-car view and the most authentic handling in a GRID game yet. Multiplayer racing is extended by RaceNet, Codemasters’ free million member strong online community portal, which will deliver new challenges every week from launch and sees the introduction of all-new RaceNet Racing Clubs for online, clan-style team competition. Party modes, Demolition Derby and competitive split-screen modes all complement the game’s extensive career mode and expansive core online game.

GRID Autosport delivers the most amount of content in the series yet and a truly authentic motorsport feel, but does not lose sight of what makes a GRID game a GRID game - it’s all about the race.

GRID Autosport is currently available for Nintendo, PS3, Xbox 360, and PC.

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Why Isn't Grid Autosport on PlayStation 4 and Xbox One?

Grid Autosport won't be coming to PlayStation 4 and Xbox One because Codemasters didn't want to "force" the game onto those platforms.Earlier today, Codemasters announced the third entry in the Grid racing series, Grid Autosport, which is being developed for Xbox 360, PS3, and PC. IGN recently spoke with the game's lead designer James Nicholls, who explained why production was being concentrated onto those specific platforms and why it wasn't quite time to embrace next-gen platforms.“One of the unique things for us is we’ve got our own internal Ego technology," he says. "We built this one off the the same heritage of all the previous games have been built to this point. That means we’ve already got a ready-made engine that’s highly optimised for the current-gen hardware, but also PC can really benefit from that. If we moved that particular engine onto next-gen, it’s almost a port job and you’re not really doing a next-gen game. We’re building something that’s forced onto those consoles, that’s not naturally built for them."

Have you played Grid Autosport?

But that doesn't mean the studio isn't looking towards the future, and is already working on the tech that will take them onto next-gen platforms.

"What we’ve traditionally done at Codemasters is we’ve always released games that have been built for that new hardware in mind," reveals Nicholls. "So the engines we’re building internally for the new version of Ego of next-gen and the games that are built on that are taking that platform extensions, those new things into account. For our game it didn’t feel right to force a game out."Daniel is IGN's UK Games Editor. He sometimes writes about movies, too. You can be part of the world's most embarrassing cult by following him on IGN and Twitter.

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Games Like Grid Autosport for PS4

#1 Project Cars

Project Cars is an extremely addictive Car Racing video game being developed by Slightly Mad Studios. The game recently released in May, 2015 on all major gaming platforms like PC, PlayStation, Xbox One and Wii U etc. This masterpiece is thrown into markets as a wonderful Car Racing Simulation Game with ultra-realistic graphics, enhanced car handling system and a number of racing cars from well-known manufacturers. Along with Multiple Racing locations and a lot of realistic race tracks, Project Cars provides with lots and lots of fun filled hours of pure entertainment and action filled game-play. Project Cars provides with both single and multiplayer gaming modes and is currently available on Optical Disc and Download. Project Cars offers 67 drivable cars and 52 race tracks, huge amount of DLC, great visuals and an engaging and immersive game-play. For a wonderful Car Racing experience, do try this cool game out.

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#2 The Crew

The Crew by Ivory Tower in collaboration with Ubisoft Reflections, Asobo Studio and Ubisoft Shanghai is a superbly addicting, fast paced and a groundbreaking MMO car racing game. The game is set in an open world situated in the boundaries of United States and provides with a 20 hour long single run campaign, features the protagonist Alex Taylor who tries to infiltrate the criminal groups to gather info about ongoing underworld businesses. The game offers the players to participate in a lot of mini games to build up the skills required to play the game properly. As the multiplayer nature of the game, you can play the game with friends, other online players around the world in one on one challenges or you can play the game alone in the free ride mode. You can choose the vehicle of your liking from a lot of options and form crews to race together against your rivals. The Crew is an amazing car racing game to play and provides with a blasting game-play, a well written story-line, superb graphic details and RPG and action elements to boost up the level of entertainment. You’ll definitely like it.

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#3 Gran Turismo 7

Gran Turismo 7 is the 13th installment in the series of Gran Turismo and the first game to be released on PlayStation 4. The game has both Single and Multiplayer modes and focuses on racing gameplay. It offers the similar gameplay to its predecessor, and introduces a variety of licensed vehicles to select and race. The game takes place in different locations around the world and offers different courses to race against other players or AI controlled drivers. It has three different modes such as Sports Mode, Campaign Mode and Arcade Mode. The player can participate in both online and offline mode. Unlike Gran Turismo 4, 5 and 6, the title doesn’t feature day/night cycle and dynamic weather system. The player has the option to change the time of the race of day before getting into the race. 177 cars available, each has its unique abilities and stats and up to 27 configurations of 19 locations are presents to race. With improved mechanics, gameplay, controls and highly-detailed environments, Gran Turismo 7 is the best game for those who love playing Racing games.

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#4 DriveClub VR

DriveClub VR is an Action, Racing, Single and Multiplayer video game with VR (Virtual Reality) elements created by Evolution Studios and published by SCE. The game offers an amazing gameplay with realistic graphics and physics that the players have never experienced before. It puts the player in the racing experience, where the player needs to compete in several racing events around the globe in a series of different fashions. The player can compete against other players in clubs, earning reputation points and leveling up to unlock further items to become the best driver. The game takes place in the different locations around the world such as India, Japan, Canada, Chile, Scotland and more. The player can customize his or her club, cars, and the drivers using customization features. Dynamic weather and day/night system are featured in the game. It has different modes such as Time Trail, Drifting Events, Standard Races, Championship Tournament and more. DriveClub VR offers prominent features such as lots of Realistic Vehicles, Different Locations, a variety of Drivers, Customization, and multiple Modes, etc. DriveClub VR is the best game for those players who are an addict of the racing genre.

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#5 Dirt Rally

Dirt Rally developed and published by Codemasters is an Action, Racing, Single and Multiplayer Driving Simulation for multiple platforms. The game features a variety of modified vehicles and allows the player to select his favorite one to race against rival drivers throughout different tracks. The primary objective of the game is to cross the finish line before anyone while avoiding hurdles, and barriers to progress. In the game, the player needs to compete in timed stage events and can show off his abilities during the competition. It takes place in multiple locations such as Vermland, Jamsa, Baumholder, and more. In Single-player campaign, the player needs to pick up his car, customize it and jump into the world where he has to race against opponents and cross the finish line before anyone. In Multiplayer mode, the player can challenge up to four friends in PvP arena to show off his driving skills and abilities. Other tracks, and modes will be unlocked, as the player advanced. Dirt Rally includes prominent features such as Team Management, Online Challenges, Handling Model, and more.

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#6 Dirt 4

Dirt 4 is a Realistic Racing, Single-player and Multiplayer Rally-themed video game created and published by Codemasters for multiple platforms. The game serves as the 12th title in the series of Colin McRae Rally video game and the 6th installment to carry the name as Dirt. In the game, the player compete in timed stages against AI-controlled or real drivers in multiple events and off-road terrain in dynamic weather conditions. The game features five exciting locations such as Michigan in the United States, Fitzroy in Australia, Varmland in Sweden, and more. There are lots of vehicles available and divided into multiple classes according to their performance. The player has to choose his vehicle with the best statistics and jump into the rally-themed track where he has an opportunity to show off his racing abilities by eliminating the opponents from the race or cross the finish line before anyone. DiRT 4 includes incredible features such as Dirt Academy, Career Mode, Joyride, Five Locations, Competitive Gameplay, Damage and Repairs, and more. Try it out, if you love playing racing games.

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#7 F1 2017

F1 2017 is a Single-player and Multiplayer Racing video game created and published by Codemasters for multiple platforms. The game offers a thrilling gameplay based on the event of 2017 Formula One Season and offers all twenty circuits, ten teams and twenty drivers competing in the season. It serves as the 9th entry in the series of Formula One (F1) game. It introduces an expanded team management mode, offering the player more realistic control over development and research of car parts. There are brilliant vehicles available and the player needs to select his one of them along driver to participate in race. In Single-player mode, the player race against AI-controlled drivers while in Multiplayer mode, the player race against his friends. The player has a choice to explore the track from either a first-person or the third-person perspective. The ultimate task of the player is to complete the laps around the track and finish the race before anyone to win the competition and earn amazing rewards. With immersive gameplay, superb mechanics, and detailed environment, F1 2017 is the best game to play.

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#8 Assetto Corsa

Assetto Corsa is a brilliant Racing, Single-player and Multiplayer Driving Simulation developed and published by Kunos Simulazioni. The game focuses on the racing genre with an emphasis on the realistic racing experience with the support of mod-ability and customization. It lets the player engage himself in the driving gameplay experience with a variety of race cars and roads through detailed physics simulation. In the beginning, the player needs to select his vehicle with the best statistics and jump into his selected track to race against AI or up to sixteen real drivers in a Multiplayer Mode. Imola, Spa, Silverstone, Monza, Brands Hatch, etc. are legendary tracks from around the globe, and it brings officially licensed vehicles such as Audi, KTM, Classic Team Lotus, BMW, Lotus Cars, and more. The cars are categorized into multiple groups based on their performance. The primary task is to explore the environment from both the first-person or third-person view, overcome challenge curves, and finish the race event by crossing the finish line before anyone. Assetto Corsa includes detailed environment, exciting gameplay, and smooth controls, Assetto Corsa is the best game to play and enjoy.

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#9 Need for Speed Payback

Need for Speed Payback created by Ghost Games and published by Electronic Arts is a Racing, Single-player and Multiplayer video game. It is a 23rd title in the franchise of Need for Speed (NFS) game and takes place in the open world environment known as Fortune Valley. The main gameplay focuses on Action Driving elements, and there are three playable characters available such as Jess, Mac, and Tyler Morgan. Each character has its unique set of skills, and the player needs to select his favorite one with the best statistics. The player must choose his vehicle and participate in multiple race events to take down the underworld of Fortune Valley. He can explore the environment from a third-person perspective with a task to fulfill the requirements of each mission to progress through the story. The player can win the match by crossing the finish line before anyone. Need for Speed Payback offers core features such as detailed Vehicles, Open Environment, brilliant Graphics, different Tracks, Three Playable Characters, and more. With excellent mechanics, smooth controls, and addictive gameplay Need for Speed Payback is the best game to play.

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#10 F1 2016

F1 2016 is a Realistic Racing, Single-player and Multiplayer video game developed and published by Codemasters for cross-platform. The game offers the exciting gameplay based on the 2016 Formula One Season. It serves as the 8th entry in the franchise of F1, released by Codemasters. It brings more than twenty-one circuits form the 2016 Season and introduces the commentary from Anthony Davidson and David Croft. There are eleven teams and twenty-two drivers available competing in the championship, including the new Haas Team and the Renault. In the game, the player is able to select the time of day while racing against rival drivers. In Career mode, the player can customize his vehicle, including helmet and driver, and selects a race number. The player has an opportunity to show off his driving skills on the track and impress his friends by showing drifting, stunts, and more. The game rewards the player with points for each completed race or event. F1 2016 includes prominent features such as Mini-Championship, Practice Mode, Global Leaderboards, Weekly Events, Time Trial Mode, and more. Try it out.

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#11 The Crew 2

The Crew 2 is a Realistic Racing, Single-player and Multiplayer video game developed by Ivory Tower and published by Ubisoft. The game acts as the sequel to The Crew, released in 2014 and introduces the persistent Open World environment for the player to free roam. In the game, the player controls a series of vehicles including boats, cars, airplanes, motorcycles, and more. Like its previous title, the game focusing on pure racing elements, and it puts the player in the role of an unknown racer, who is struggling his way to becoming the successful driver. Each vehicle in the game has its unique control physics, and the gameplay depends on the vehicle controlled by the player. During the gameplay, the player switch between land, air, and sea vehicles instantly. It has four hub worlds each with unique playstyle and theme. The theme consists of street racing, off-road, pro racing, freestyle, and more. Using vehicle customization, the player can modify his vehicle with advanced parts, paint jobs, and more. The Crew 2 includes prominent features such as become the Champion, a series of Vehicles, Customization, Detailed Environment, and more.

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#12 NASCAR Heat Evolution

NASCAR Heat Evolution is a Sports, Racing, Single-player and Multiplayer video game developed by Monster Games and published by Dusenberry Martin Racing. The game is the follow-up to NASCAR ’15 Victory Edition, released in 2015. There are twenty-three tracks available from NASCAR Sprint Cup Series, as well as professional drivers from different teams, including Hendrick, Gibbs, Ganassi, Childress, Roush, and more. The game starts with the player selecting his driver from available, picking up his car, and partaking in competition against AI-controlled drivers in Single-player mode. It features a dynamic AI and Speed Rating system that matches the skill level of players. During the game, the player will discover several modes, including Challenge, Career, Quick Race, and more. The ultimate task of the player is to reach the end of each course and cross the finish line before anyone to dominate the race. In Multiplayer mode, the player can compete against his buddies in several tracks and can show off his driving abilities to impress them.

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#13 NASCAR Heat 2


NASCAR Heat 2 is a Racing, Single-player and Multiplayer video game developed by Monster Games and published by 704Games for Xbox One, PC, and PS4. A sequel to NASCAR Heat Evolution, this game comes with detailed graphics, several modifications, lots of new content, and many improvements. The game features Kyle Busch on its cover. All stand-alone tracks, including Eldora Speedway, is available to explore. It is available to play online, and a career mode is featured to experience the thrilling gameplay with fun-filled objectives to complete. In career mode, the player needs to race his way through the ranks to dominate the Monster Energy NASCAR Cup Series. During the gameplay, the player can use his car or driver on a team to compete against rivals. In the start, players select the drivers from hot seat offering in the Truck Series and advance the rank to cup. NASCAR Heat 2 offers prominent features such as Licensed Drivers, Tracks, Career mode, and more. With detailed graphics, superb soundtracks, and smooth controls, NASCAR Heat 2 is the best game to play.

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Playthrough [PS4] Grid Part 1 of 3

Here’s Why Grid Autosport Is Not On The Xbox One And PS4

grid autosport

Codemasters recently put up a teaser website, which we (along with everyone else, practically) assumed was hinting at a new GRiD game. And indeed, it was. Codemasters have announced Grid Autosport, the third game in the racing installment, and have announced that it will be out for the Xbox 360, PS3 and PC June 27th in Europe and June 24th in the US. Yes, you read that right. It will not be coming out for the current gen systems, i.e., PS4 and Xbox One.

And why is that, you might ask? Well, of course you would. It almost seems obvious that most major new releases would be coming out for the Xbox One and the PS4. But the development team working on Autosport says it already has an optimised engine that works perfectly fine for the Xbox 360 and the PS3, which is what they want for their game at this moment in time. The team did not want to “force” an Xbox One and PS4 release on the game.

“One of the unique things for us is we’ve got our own internal Ego technology,” lead designer James Nicholls told IGN. “We built this one off the the same heritage of all the previous games have been built to this point. That means we’ve already got a ready-made engine that’s highly optimised for the current-gen hardware, but also PC can really benefit from that. If we moved that particular engine onto next-gen, it’s almost a port job and you’re not really doing a next-gen game. We’re building something that’s forced onto those consoles, that’s not naturally built for them.”

However, Nicholls says that Codemasters is building towards the future. “What we’ve traditionally done at Codemasters is we’ve always released games that have been built for that new hardware in mind,” he said. “So the engines we’re building internally for the new version of Ego of next-gen and the games that are built on that are taking that platform extensions, those new things into account. For our game it didn’t feel right to force a game out.”

Stay tuned for more coverage.


Autosport ps4 grid

Grid Autosport

2014 racing video game

2014 video game

Grid Autosport
Grid autosport.png
Feral Interactive (macOS, Linux, iOS, Android & Nintendo Switch)
Feral Interactive (macOS, Linux, iOS & Android)
EngineEGO Engine
Platform(s)Microsoft Windows, PlayStation 3, Xbox 360, Linux, OS X, iOS, Nintendo Switch, Android, Stadia
ReleaseMicrosoft Windows, PlayStation 3, Xbox 360
Linux, OS X
Nintendo Switch
Mode(s)Single-player, multiplayer

Grid Autosport is a racing video game developed by Codemasters for Microsoft Windows, PlayStation 3, Xbox 360, Linux, iOS, macOS, Nintendo Switch and Android. It is the ninth game in the TOCA series. It aims to move the series back towards "more authentic racing games" following the release of Grid 2, which Codemasters felt was not as well-received by the company's core fanbase as it was hoped for.[1] The developers consequently introduced major modifications to the handling model and built a lean, race-first oriented design for this title.[4]

Many critics who praised the game cited how Codemasters seemed to have "gone back to its roots", with aspects from its early games in the series.[5][6]

Feral Interactive, who brought the game to macOS and Linux,[7] also brought the game to iOS on 27 November 2017.[8] The Nintendo Switch version, also from Feral Interactive, was released on 19 September 2019,[9] and their Android version of the game was released on 26 November.[10]

A sequel, Grid, was released on in October 2019 for Microsoft Windows, Xbox One, and PlayStation 4.[11]


In Grid Autosport, the player acts as a racing driver with opportunities to start and build their own racing career via the single-player Career mode, enter competitions with fellow players on the web via the multiplayer Online mode, customise their racing experience (vehicle, circuit, race type, difficulty, etc.) to their own tastes via the single-player Custom Cup mode, and play against each other via the multiplayer Splitscreen mode.[12] It is the first video game in GRID series not to feature Vehicle Customization this time in single player career as only featured in online mode.

The Career mode is divided into seasons before which the player each time has to choose between offers from the game's racing teams. The teams – including the best-in-the-business Ravenwest, making a return from Race Driver: Grid – each have different season objectives and sponsor objectives, the achievement of which earns extra experience points (XP) for the players besides those received for their results.[13] Online racing is conducted via RaceNet, Codemasters' community hub on which players can form racing clubs, earn XP and cash as they race and fulfill sponsor objectives, then use their earnings to purchase and upgrade vehicles. Soon after the game's release, they were also presented with sets of specific challenges, called RaceNet Challenges, announced by Codemasters.[14]

Grid Autosport emphasises the concept of racing disciplines, making them into the new event categories. There are five main categories: Touring, Endurance, Open Wheel, Tuner, and Street. During Career mode, the player picks a particular event in one of these categories, with each event (a string of races) making up a season.[12] Each discipline features markedly different cars and race types. The latter include standard Races, Endurance races with tire wear enabled, Time Attack events, Drift events, and - as downloadable content (DLC) - Time Trials, Drag and point-to-point Sprint races. These are all accessible in Custom Cup mode as well, in which the player can also choose to participate in certain special event types, such as Checkpoint, Eliminator and Demolition Derby.[15]

Focusing on providing a more realistic driving experience, the studio revamped its damage model, adding new elements, such as a wear and tear system, which means car parts lose performance through general use, and a suspension damage system. It also introduced a new team radio philosophy in which the player itself can request information on car damage, gaps, rival position and teammate position.[16] The player can also ask its engineer to instruct their teammates to attack, defend or hold their position.[1] By popular demand, Codemasters retained its unique Flashback feature from previous Grid installments with which the players can rewind their races a few seconds and resume it earlier, if needed.[17] Cockpit view also made a return,[1] after being absent, very much to the dismay of the core fanbase,[18] in Grid 2. Aside from such elements, the developers generally decided to strip the game down and do away with everything that stood in the way of raw racing. These features included the Grid 2 narrator-driven career mode and superfluous menus.[19]


The cars in the disciplines of Grid Autosport are further divided into tiers and classes of various strength. Some of the highlights of the vehicles on offer are the contemporary BTCC (Class C), Stock Car Brasil (Class A) and V8 Supercars (Super Tourers) of the Touring discipline (e. g. Chevrolet Cruze and Holden Commodore (VF, as well as the present-day and classic GT cars of the Endurance discipline (like the Mercedes-Benz SLS AMG GT3 (Category B) and the Ford GT40 Mk I), the Dallara DW12 chassis of the IndyCar Series (Formula A) from the Open Wheel discipline, American muscle cars (e. g. the Ford Mustang Boss 302), among others, representing the Tuner discipline and the likes of the Bugatti Veyron 16.4 Super Sport and the Koenigsegg Agera R (Hypercars) representing the Street discipline.[20] In total, including DLCs, the game features 103 cars. This is the second video game under Grid series not to feature Toyota cars and First in series to not to feature Chevrolet Corvette.[citation needed]


In the case of the tracks, the main emphasis is on real-world permanent circuits which make up the majority of the courses in the game. These range from classics, such as Spa-Francorchamps, Brands Hatch, Mount Panorama and Indianapolis, to more modern facilities, like the Circuit of the Americas, Sepang, the Red Bull Ring and the Yas Marina Circuit in Abu Dhabi. City locations with fictionally lined, but mostly real-world streets of San Francisco, Paris, Dubai etc., and - as DLCs - fictional point-to-point tracks in authentic settings complete the picture.[21][22] In all, players are able to race on 15 real-world permanent circuits, 2 fictional permanent circuits, 7 street circuits, and 4 point-to-point tracks, including additional content, for a total of 28 locations with over 130 configurations.


Grid Autosportfeatures several licensed cars from various racing disciplines, such as the Ford GT40 Mk I.

Grid Autosport was announced on in April 2014 via the official Codemasters Blog, less than a year after the release of its predecessor, Grid 2.[1] Producer Toby Evan-Jones revealed in an interview that the development of the new title began as soon as the development of Grid 2 came close to a finish, which occurred in the spring of 2013. Evan-Jones had this to say on the short development cycle between the two games and the general intentions with Grid Autosport:[23]

Historically we've kind of alternated between [the Dirt and the Grid series, but] when we put [Grid 2] out we stood back and took stock and there was a lot of stuff the dev team wanted to have in there in terms of optimisation, new features and generally improving things. At the same time there was a fair amount of feedback from the fans with regards to what they wanted, so additional touring car content, the return of cockpit cam and more of a nudge back to simulation rather than arcade. We though [sic] (…) we'd keep it rolling.

— Codemasters Producer Toby Evan-Jones

The game eliminated the so-called TrueFeel handling of Grid 2, but it did not simply return to the handling of Race Driver: Grid. Codemasters used a new, improved version of its previous model, better simulating how grip falls away, when the player approaches the slip angle of the tyres. Decision to use the new model, which was tested by Autosport magazine experts and racing drivers, was made on 23 January 2014, which was followed by applying it to each car's grip falloff graph and re-tuning the vehicles' individual handling characteristics. According to the company, the shift caused the most difficulties in modeling the behaviour of open wheelers and American muscle cars. It also necessitated re-doing the AI benchmarking work, which was well-underway by then using the old model. The game was built using Codemasters' in-house EGO 3.0 engine.[24]

Graphically, Grid Autosport benefitted heavily from optimisation and fine-tuning of said long-standing engine to achieve better performance on low-end machines, while on the other end, support for DirectX 11 features enabled the programmers to improve renderings, especially grass and light, from Grid 2.[25] Feral Interactive ported the game to OS X and Linux.[26] The online multiplayer system was also among the areas that Codemasters decided to overhaul compared to Grid 2, based on fan feedback. The framework of earning XP and cash to purchase own vehicles and garage slots was a result of community criticism towards the previous framework in which the player had a ladder, laid out in advance by the game, to unlock cars. Feedback deemed the old approach too easy to complete. As for the extremely tight development schedule, involving less than twelve months, lead designer James Nicholls said:[19]

Many developers will tell you that the toughest bit of making any game is that initial phase – getting the technology and the tools to the point where a whole team are really moving through the gears and producing at full speed. (…) GRID Autosport already had the team and the technology ready to go.

— Codemasters Lead Designer James Nicholls


Grid Autosport comes in two versions – a standard edition and a special edition, the latter of which is called the Black Edition; it includes an extra vehicle (a Mercedes Benz SLS AMG Coupé Black Series), extra sponsors and extra liveries for both offline and online modes.[27] Pre-orders for Grid Autosport by retailers began as soon as the initial game announcement was made. Steam pre-orders went online a week later than planned in May 2014, but all of those who pre-ordered the title via Steam received the Black Edition at no extra cost compared to the standard edition. Those who owned Grid 2 received a 10% discount and a free copy of Dirt Showdown as well.[28][29]Grid Autosport was officially released on 24 June 2014 in North America and 27 June in Europe across all three current-gen platforms, PC, PlayStation 3 and Xbox 360.[1] The OS X and Linux port was released on 10 December 2015 by Feral Interactive.[2] Lead designer James Nicholls confirmed that the game would not make it onto next-gen platforms given the tight timeframes the team worked with during the development process.[19] However, the Xbox 360 version became backwards compatible with the Xbox One in June 2018, four years after their game's release.[30]

Updates & downloadable content[edit]

The game received downloadable content packs until November 2014,[31] usually once in every two weeks. The majority of these can be broken down into two main categories: mini expansions and car packs. Codemasters put out three mini expansions for this Grid title. Perhaps the most eagerly anticipated one of these was the Touring Legends Pack as it featured two new real-world circuits – Donington Park and Silverstone, five classic BTCC touring cars from the mid-1990s and new single player championships (outside Career mode).[32] Another mini expansion, called Sprint Pack, introduced the Sprint race type to the game, besides featuring four fictional point-to-point tracks and more extra championships.[33] The third one, the Drag Pack, introduced the Drag race type, three drag cars and nine single player championships.[34]

Car packs, of which there were three as well, included the Best of British Pack, which contained three British-originated vehicles, e. g. the McLaren F1 GTR,[35] the Coupé Style Pack, that offered four new coupés, such as the Hyundai Genesis Coupé,[36] and a Road & Track Pack, which added two road-going cars and two racing cars to the game.[37] There has been a number of additional DLC available to the game. For example, a Season Pass was created with which the player practically subscribed to the above six packs at a discount rate. A High Res Texture Pack boosted game textures up to 4K resolution and was made available to download with the base game at the launch for free.[38] A Premium Garage Pack was also released, adding five additional garage spots for online play, and the Black Edition content was later sold as a standalone DLC pack as well.[36] Additionally, a free Demoman Derby DLC was released exclusively on PC, which includes two skins from Team Fortress 2, and consisting a different environment and billboards which are also based on Team Fortress 2.

The studio released Boost Pack, a small piece of code to boost career and online XP progression, for the same price as the car packs.[39] Controversy followed as Codemasters Community Manager Ben Walke commented the reason behind the already criticised move was simply that "it sells".[40] Continued patch support of the game saw the developer team repeatedly addressing various emerging save game corruption issues, online playlist issues, etc. They enabled the Time Trial race type (which was missing from the base game due to prolonged technical difficulties),[38] added Oculus Rift support and a virtual rear-view mirror (although, in the case of the latter, only for PC).[41]



The game received generally positive reviews. Metacritic gave it an aggregate score of 78/100 for PC and 75/100 for PlayStation 3 and Xbox 360.[42][43][44] Critics especially praised its more authentic handling model as well as its stripped-down approach to racing and excellent damage system.

The Career mode gained widespread approval for being "simply about winning races and mastering various driving styles" with the ability to switch between disciplines letting the player "go as focused or as broad as [he or she] likes".[50]GamesRadar+ felt that having a nominated opponent provided "a decent sense of rivalry (…) which gives races more meaning (…) and the experience is richer for having clear rivals to beat".[49]Eurogamer called Online mode "a comprehensive suite", one which "a series of [car] mods and upgrades lends persistence" to.[47]Game Informer said that it "offers slightly more freedom [than the Career mode]" and its feature set is varied.[48] The online playing experience was considered "smooth, with no drop outs or lag experienced".[15]

In terms of handling, the reviewers emphasised that the game "still straddles the line between simulation and arcade", but it "definitely leans a little further on the side of realism [than most Codemasters games]" and "it's a significant improvement on Grid 2's awkward dynamics".[6][47][50]Edge noted that it "offers considerable depth" and its "lively feedback makes for an intense, and satisfying, drive". Despite that, it is "still approachable" and Luke Reilly from IGN found the model to be "fairly forgiving".[5][6]

The game's artificial intelligence (AI) behaviour was said to be a success, at least in part. The computer-controlled opponents' "defensive driving lines, late-braking overshoots into hairpins, and fiendishly clever cut-backs" can make "a normally disappointing 8th place finish (…) just as rewarding as a win".[49] As for their speed, it is heavily dependent on difficulty levels, of which the lowest allows the player to "thread through 16 positions over the course of three laps with little resistance", while on the hardest "you can spend a whole race exchanging 13th and 14th positions with another car".[5]

PC Advisor praised the "immense" variety of cars present in the game as well as the inclusion of "plenty of classics".[54]Kotaku added that the "more experienced players will appreciate the subtle differences between their fleet". The title's damage model was critically acclaimed as the above review highlighted that "each car [is] responding accurately to collisions" with the crashes having "a massive effect on performance".[15]Edge deemed the system a "triumph".[5] The introduction of tyre wear (in Endurance events) was also welcomed – GamesRadar+ wrote that "it becomes so integral to the driving process, you'll find yourself looking for the [tyre life] percentage indicators in other modes every time you hear the wheels slip".[49]Grid Autosport has a "generous selection of tracks", in which "real-world circuits are the focus" at the expense of "unforgiving (…) and tight" street circuits.[6][47][54]

The general graphical qualities of the game were lauded as "magnificent" and "lovely" with "incidental details [on the race track that] make for an engaging race-day atmosphere" being particularly impressing.[15][47][49] As for the game interface, Edge hailed its "pared-down design (…) with simple, clean (and fast loading) menus".[5] Similarly to graphics, the most positive aspects of sounds were the details; the "nice ambient effects" and the "small touches such as being able to hear the commentators over the track" that make the experience "more immersive".[6][54]GamesRadar+ found the new system of being able to request information on the pit channel useful, claiming "you can rely on aural feedback (…) for maximum authenticity".[49]

By far the most heavily criticised feature of the game was, ironically, the returning cockpit view. It is, while "incredibly welcome from a gameplay standpoint, (…) visually they're a slapped-on eyesore, blurred-out in an attempt to hide the lack of detail".[50] IGN remarked that they "lack any working dials or mirrors".[6]

Several reviews mention that they found the AI to be, depending on discipline, too aggressive, so much so that "having an AI take you out at least once a race is (…) to be expected".[52][54]Edge elaborated that "they don't always concede in the same way a human driver might, sticking to their chosen route even though you legitimately out-braked them into a corner".[5] Leaving out pit stops also left some of the critics puzzled. IGN said "it's a bizarre omission (…) that quietly undermines a lot of what Autosport does right", pointing out that suffering a puncture leaves the player with no option to repair the damage.[6]

Eurogamer warned that the content-wise excellent Career mode can feel "long and drawn-out" and that "progress in GRID Autosport is slow".[47]GameTrailers added that "the whole experience feels rather clinical".[50] The reception of the request-based team radio was also mixed with GamesRadar+ arguing that "the pit audio repeats itself far too quickly and doesn't always make perfect sense".[49] Finally, a number of reviewers noted that a lot of cars and tracks are re-used material from earlier Codemasters titles, which feels "stale".[15][50][51]


External links[edit]

[4K] GRID - Porsche 911 GT4 Gameplay @ Barcelona - Memorial Run [Rain] (PS4 Pro) @ ᵁᴴᴰ 60ᶠᵖˢ ✔



Ignite your high-speed career as a pro-racer in Codemasters' AAA hit — engineered to deliver an irresistible mix of simulation and arcade handling.

GRID Autosport looks and feels exceptional, with pin-sharp visuals and outstanding performance.

Unleash a ton of high-performance rides across a ton of tracks, routes, runs and loops.

Download additional cars and tracks absolutely free.

Enjoy intuitive touch and tilt controls or play with a gamepad.

From super-easy to ultra-realistic, you set the bar and handle the car.

Important information regarding GRID Autosport:

GRID Autosport requires iOS 14 or later. You will need 6GB of free space to install the base game with all of the free DLC packs, and we recommend having at least 8GB of free space to avoid installation issues.

Supported iPhones:

• iPhone 6S / 6S Plus
• iPhone 7 / 7 Plus
• iPhone 8 / 8 Plus
• iPhone X
• iPhone XS / XS Max
• iPhone XR
• iPhone 11 / 11 Pro / 11 Pro Max
• iPhone 12 / 12 mini / 12 Pro / 12 Pro Max
• iPhone 13 / 13 mini / 13 Pro / 13 Pro Max
• iPhone SE (1st generation, 2016)
• iPhone SE (2nd generation, 2020)
• iPod Touch (7th generation, 2019)

Supported iPads:

• iPad mini (5th generation, 2019)
• iPad mini (6th generation, 2021)
• iPad Air (3rd generation, 2019)
• iPad Air (4th generation, 2020)
• iPad (5th generation, 2017)
• iPad (6th generation, 2018)
• iPad (7th generation, 2019)
• iPad (8th generation, 2020)
• iPad (9th generation, 2021)
• iPad Pro (1st generation, 2015-2016: 9.7", 12.9")
• iPad Pro (2nd generation, 2017: 10.5", 12.9")
• iPad Pro (3rd generation, 2018: 11", 12.9")
• iPad Pro (4th generation, 2020: 11", 12.9")
• iPad Pro (5th generation, 2021: 11", 12.9")

• If you require assistance, please contact our support team at [email protected]

© 2014-2021 The Codemasters Software Company Limited ("Codemasters"). All rights reserved. "Codemasters"®, "Ego"®, the Codemasters logo and "GRID"® are registered trademarks owned by Codemasters. "GRID Autosport"™ and "Codemasters Racing"™ are trademarks of Codemasters. All other copyrights or trademarks are the property of their respective owners and are being used under license. Originally developed and published by Codemasters. Developed for and published on iOS by Feral Interactive Limited. iOS, iPhone and iPad are trademarks of Apple Inc., registered in the U.S. and other countries. Feral and the Feral logo are trademarks of Feral Interactive Ltd. All other trademarks and copyrights are the property of their respective owners. All rights reserved.

Version 1.9.1

• Adds a new Arrow Touch Pro control option
• Adds a new Throttle Slider option for controlling acceleration
• Adds support for the following gamepads: Xbox Series X|S, PlayStation DualSense
• Adds rumble support
• Adds a master volume option to the audio settings
• Fixes a number of minor issues

Ratings and Reviews

4.2 out of 5

1.2K Ratings

Graphics are detailed but experience is not

I wont repeat what others have said about the graphics because they are amazing and the pay once price is the best bargain in the App Store. Also, I actually like the tilt controls on my 12 inch iPad Pro. It seems pretty direct and more like a real driving experience.

What I I don’t like and am very surprised is missing are a few details that would help. First there are no useable rear view or side view mirrors. How can you find out who is behind you or beside you when overtaking. There is on view that kind of give you mirrors but they are obscured and not useable. This is probably my biggest complaint. Second, is there are NO DRIVERS! It’s kind of surprising and kind of freaky to see cars go around the track with no drivers. Given the level of detail in all other aspects I can’t figure out why this detail is missing.

Either way it is the best game in the App Store but would really like to be able to see around me when driving not just ahead of me.


Best racing game on iOS. I’m an arcade racer nut! So dipping into more of a racer sim is a new experience for me. What a great experience! I like I can play when I want, without having to slog through a pay to win progression. Because I’m free from that type of over used progression model, it’s helped me to ease into this racer genre more easily. The game looks great, but some textures are still a little jank up close. The free DLC HD texture pack has failed for the inside of your car tho! But overall it is a beautiful looking game. The controls feel solid. When I mess up, I know it’s me, thanks to unforgivingly tight controls. I successfully use both tilt, and a wireless controller, but prefer to use the wireless controller exclusively on this one. Not true for other popular arcade racers, where I can’t control the car at all using a controller. With Grid, a wireless controller is a pleasure. CON: It makes my iPhone 7 hot fairly quickly. In terms of performance, it seems to run better than some people’s experience on latest iPhone. Performance is overall pretty good considering my dated phone, but I definitely will get minor frame rate issues at times. They can definitely do with better with optimization. PRO: Driving at high speeds down the streets of San Francisco. Definitely recommend as a great racing game, but also as refreshing old school approach to selling games. Respact!

Love the pay once approach, hate the game..

I love how this is a stand-alone game where you pay once and you play to your heart’s content, just like a true console game would be.. But wow... They claim that this is supposed to be more of a “simulator” style game, but I have driven many cars, and have never had so many issues just trying to drive in a straight line! NO car on earth drives like these in the game. It honestly feels as if you’re driving a boat with how slow the game responds to your attempts at turning, but it gets even more “fun” once your car starts to turns finally and suddenly it’s as if your whole car is driving on a solid ice patch with no traction whatsoever.. The cars control horribly. The graphics are okay, I wasn’t blown away by them, but I also wasn’t upset with them. Also, I haven’t seen a single option in the game for any kind of customization to the cars, or even any option to try to buy new cars. I may be wrong on that though, because after an hour of giving this game a chance, I just couldn’t bring myself to continue playing it. But I know that I never saw any options in there for it at all.. Overall, I love the fact that they are not trying to do the stupid in app purchase garbage, but playing this game felt like more of a job, than anything I would consider to be fun. I personally would not spend the money to buy it. The game itself gets 1 star from me, but I added another just because I like and respect the pay once aspect of it.

Thanks for your purchase of GRID Autosport. We are sorry that you are not enjoying the racing as much as you'd like.

If you wish to adjust steering sensitivity, you can do so via GRID Autosport settings, which are found in the Settings app of your device. Here you can access Advanced settings for Controls and Gyro.

Difficulty can be adjusted via Options & Extras from the game's Main Menu. You can select from a range of defaults from Rookie to Master, or select a Custom setup where you can enable assists such as Traction Control and ABS on or off.

Although the handling model is more slanted towards simulation than other racing games on the App Store, we are open to refining the control systems in the game. For example, arrow controls are currently only available on devices with Force Touch-enabled screens, but we are looking at offering them on non-Force Touch devices.

Rest assured that we are committed to ensuring the best racing experience possible with GRID Autosport, and that will include further tweaks to the game. If there is anything else you want to discuss, please contact us using the Email Support Option, which is found via Help in the Main Menu of the game. Please include "App Store Review" in the subject of your email.


Feral Support

The developer, Feral Interactive Ltd, indicated that the app’s privacy practices may include handling of data as described below. For more information, see the developer’s privacy policy.

Data Not Linked to You

The following data may be collected but it is not linked to your identity:

  • User Content
  • Identifiers
  • Usage Data
  • Diagnostics

Privacy practices may vary, for example, based on the features you use or your age. Learn More


Feral Interactive Ltd

4 GB


Requires iOS 14.0 or later.
Requires iPadOS 14.0 or later.
iPod touch
Requires iOS 14.0 or later.

English, French, German, Italian, Japanese, Polish, Portuguese, Russian, Simplified Chinese, Spanish, Traditional Chinese

Age Rating

© 2017 The Codemasters Software Company Limited ("Codemasters"). All rights reserved. Originally developed & published by Codemasters. Developed for & published on iOS by Feral Interactive Limited.


In-App Purchases

  1. All DLC$0.00
  2. HD Textures$0.00
  3. All DLC$0.00


  • Family Sharing

    With Family Sharing set up, up to six family members can use this app.

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Now discussing:

GRID™ Autosport

Ignite your high-speed career as a pro-racer in GRID Autosport, engineered to deliver an irresistible mix of simulation handling and arcade thrills.

Get the complete AAA hit and all its DLC in one simple purchase.

Unleash a ton of high-performance rides across a ton of tracks, roads, laps and loops.

Switch between intuitive customisable controls: Tilt, Wheel Touch, Arrow Touch or gamepad.

From nice ‘n easy to devilishly hard, you set the bar.

Compete across Open-Wheel, Tuner, Touring, Endurance, Demolition, Drift, Drag and Street Races.


GRID™ Autosport requires 3.9GB of free space, Android 9.0 (Pie) or later, and is supported on the following devices:

• Asus ROG Phone 2
• Google Pixel 2
• Google Pixel 2 XL
• Google Pixel 3
• Google Pixel 3 XL
• Google Pixel 4
• Google Pixel 4 XL
• Google Pixel 4a
• Google Pixel 5
• HTC U12+
• Huawei Honor 9x
• Huawei Honor 10
• Huawei Mate 20
• Huawei P30 Lite
• LG V30+
• Motorola Moto G 5G Plus
• Motorola Moto G100
• Motorola Moto Z2 Force
• Nokia 8
• OnePlus 5T
• OnePlus 6T
• OnePlus 7
• OnePlus 8
• OnePlus 9
• OnePlus Nord
• OnePlus Nord N10 5G
• Oppo Reno4 Z 5G
• Razer Phone
• Samsung Galaxy A51 5G
• Samsung Galaxy A80
• Samsung Galaxy S8
• Samsung Galaxy Note8
• Samsung Galaxy S9
• Samsung Galaxy Note9
• Samsung Galaxy S10
• Samsung Galaxy S10+
• Samsung Galaxy S10e
• Samsung Galaxy Note 10
• Samsung Galaxy Note 10+ 5G
• Samsung Galaxy S20
• Samsung Galaxy S20 5G
• Samsung Galaxy S21 5G
• Samsung Galaxy Note 20
• Samsung Galaxy Tab S4
• Samsung Galaxy Tab S6
• Samsung Galaxy Tab S7
• Sony Xperia 1
• Sony Xperia XZ1
• Sony Xperia XZ2 Compact
• Vivo NEX S
• Xiaomi Mi 6
• Xiaomi Mi 9
• Xiaomi Mi 9t
• XIaomi Mi 9 Se
• Xiaomi Mi 10T Lite
• Xiaomi Mi 11 Lite 5G
• Xiaomi Note 8 Pro
• Xiaomi Redmi Note 9S
• Xiaomi Pocophone F1
• Xiaomi Poco X3 NFC
• Xiaomi Poco X3 Pro

If your device is not listed above but you are still able to purchase GRID Autosport, your device is capable of running the game but is not officially supported. Devices that are not capable of running GRID Autosport are blocked from purchasing it.


Supported Languages: English, German, Spanish, French, Italian, Japanese, Polish, Portuguese (Brazil), Russian, Simplified Chinese


© 2014-2019 The Codemasters Software Company Limited ("Codemasters"). All rights reserved. "Codemasters"®, "Ego"®, the Codemasters logo and "GRID"® are registered trademarks owned by Codemasters. "GRID Autosport"™ and "Codemasters Racing"™ are trademarks of Codemasters. All other copyrights or trademarks are the property of their respective owners and are being used under license. Originally developed and published by Codemasters. Developed for and published on Android by Feral Interactive Limited. Android is a trademark of Google LLC. Feral and the Feral logo are trademarks of Feral Interactive Ltd. All other trademarks and copyrights are the property of their respective owners. All rights reserved.


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